I notice that babajayne quietly ignored the fine example I gave her of an enormous site being run completely for free. Now, why is that?
Although I'm at a loss why she thinks that any site has to be just like TSR to be in competition for it.
I don't know why they don't like for people to try to discuss "business" on their forums. It's none of our business how they run their company. Maybe they like to keep that kind of thing private. Lots of companies do.
What a ludicrious statement. It is absolutely the customer's business to know how a company conducts themselves as a part of their consumer rights and protection. What a company does effects many people and their money, and those people have a right to know what their money is going towards. Their need to know stops at what individual employees do with their paychecks, but not before.
Now I'm going to divert a little to something else entirely that's been bothering me, the statement that since Sims 2 content creation is a hobby, creators have no right to charge for it.
I do a lot of things as 'hobbies'. I sew, I paint, I crochet. If someone came up to me and told me I had to give what I made to them for free because I did it for fun, as a hobby, I would
kick their asses. Doing something for fun does not negate the value of my work or my time. I do not have some moral obligation to give my pretty thing to others just because I enjoyed making it, or because I'm not a professional at it. It doesn't matter that Sims 2 content is digital; most of my paintings are digital, and you can bet I'm not going to let anyoen use them however they please just because of that. I find it false logic to state in regards to Sims 2 content that no one is allowed to charge for it because it is done as a hobby.
No, I find it wrong to charge for Sims 2 content for other reasons entirely.
- Charging goes against the social norms and mores of the gaming community.
- Charging promotes a spirit of greed, rather than a spirit of sharing, that spreads to the terms of use and attitudes of even free creators.
- This greed limits the creative expansion of the community - enough people are more worried about money and stealing than they are making the community better that it slows down the creativity of the community, forcing other creators to reinvent the wheel, so to speak, because they aren't allowed to base their work on that of others.
- The charging is often done under false pretenses and over and above what is required to meet the pretense.
- The charging is often done for work that is using copyrighted content by someone who isn't the creator.
- There is no way to evaluate the true quality of the product before purchase, and there are no refunds or recourse for the customer who is unsatisfied with the product they bought.
- Charging plainly violates the EULA, which, while it may not be strictly legally tenable (arguable), is still a social contract.
I request that everyone abandon the 'Because it's a hobby, you shouldn't charge for it' position. It's illogical and doesn't hold weight when applied to similar activities. There are plenty of other, better arguments for why charging for CC is ethically wrong, and I'm sure my reasons are only a few of what is out there.