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Pages: 1 [2] 3 THANKS THIS IS GREAT Print
Author Topic: EA games using CC in game now?  (Read 12979 times)
Anouk
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EA games using CC in game now?
« Reply #15 on: 2007 September 11, 17:56:37 »
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Looks greasy.
So does half the stuff I make, but these are PROFESSIONALZ!!einz
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HawkGirl
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EA games using CC in game now?
« Reply #16 on: 2007 September 11, 19:32:49 »
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Quote from: "N0uK!!EINZ"
Looks greasy.
So does half the stuff I make, but these are PROFESSIONALZ!!einz


Only Nouk...lol Your hair does not look greasy. It's really not a bad hair once you get it in game. I don't use it a lot. In fact I think I've only used it once because I use mostly your hair, XM's or Raon's hair. Plus the fact I like LONG hair. (This is where Mando comes in and calls me vain, cause Zombies can't have long hair with their brians all out of their head and all. hehe)
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ive every man thy ear, but few thy voice;
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BastDawn
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EA games using CC in game now?
« Reply #17 on: 2007 September 11, 19:34:35 »
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I did the animated version; it was originally Maxis bonus hair for some Asian celebrity named Tata Young.  I was kind of pissed when I saw it in Bon Voyage, because it took me a lot of effort to get the animations right, and they've surely fixed it for the expansion.  Oh well.   :roll:   I see that they didn't fix the overlap issue for the right side of the hair (model's right, viewer's left), which is a shame because that fix was easy.
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blackmars
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EA games using CC in game now?
« Reply #18 on: 2007 September 11, 21:45:48 »
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EAxis: "Original? Who us?" *shifty eyes*

Always knew they stole their ideas (even from themselves).
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mando
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EA games using CC in game now?
« Reply #19 on: 2007 September 12, 01:35:40 »
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Quote from: "HawkGirl"
Quote from: "N0uK!!EINZ"
Looks greasy.
So does half the stuff I make, but these are PROFESSIONALZ!!einz


Only Nouk...lol Your hair does not look greasy. It's really not a bad hair once you get it in game. I don't use it a lot. In fact I think I've only used it once because I use mostly your hair, XM's or Raon's hair. Plus the fact I like LONG hair. (This is where Mando comes in and calls me vain, cause Zombies can't have long hair with their brians all out of their head and all. hehe)


HawkGirl, you are so vain! Please think of the zombies! :lol:

I'm quite fond of Nouk's hair textures (long and otherwise), too. Nouk, if you think your work looks too greasy you've been probably staring at it for too long. Take a break and get a coffee (oooh, or a doughnut!).
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PutanginaMo
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EA games using CC in game now?
« Reply #20 on: 2007 September 12, 06:10:26 »
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will wright and thom-ass "brokeback mountain"
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Pucci
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EA games using CC in game now?
« Reply #21 on: 2007 September 12, 10:07:57 »
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Quote from: "BastDawn"
I did the animated version; it was originally Maxis bonus hair for some Asian celebrity named Tata Young.  I was kind of pissed when I saw it in Bon Voyage, because it took me a lot of effort to get the animations right, and they've surely fixed it for the expansion.  Oh well.   :roll:   I see that they didn't fix the overlap issue for the right side of the hair (model's right, viewer's left), which is a shame because that fix was easy.


It's still not animated, they didn't fix it at all.
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blackmars
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EA games using CC in game now?
« Reply #22 on: 2007 September 13, 04:41:14 »
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Quote from: "PutanginaMo"
will wright and thom-ass "brokeback mountain"


What's Will got to do with it? He doesn't even own Maxis anymore, EA does. The only credit Wright gets is something like "Created by" or something. Something that doesn't give him complete credit.
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It's the Otherworld invading...oh that's a paysite~

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naughty-nova
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EA games using CC in game now?
« Reply #23 on: 2007 September 13, 05:23:54 »
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hehe i did fig out the the CC you have in your game now gets used in BV on vacations. I took it out and restarted my game and the sims NPC's were bald.
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aSIMmetrical
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EA games using CC in game now?
« Reply #24 on: 2007 September 13, 05:36:44 »
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Properly binned hair has been used to generate townies/etc. for as long as there's been properly binned hair. It's not new to BV.
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naughty-nova
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EA games using CC in game now?
« Reply #25 on: 2007 September 13, 06:03:42 »
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ahh well not many can do that lol
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neriana
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EA games using CC in game now?
« Reply #26 on: 2007 September 13, 06:38:44 »
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Quote from: "naughty-nova"
ahh well not many can do that lol


Yes they can. It's easy with Theo's color binning tool. It takes about 3 seconds longer than it takes to load SimPE. There's no excuse for creators not to do it. And yet those who ask for money never seem to.
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darkling
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EA games using CC in game now?
« Reply #27 on: 2007 September 13, 07:17:16 »
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Quote from: "neriana"
And yet those who ask for money never seem to.


Pfft, too true. *cough* RaonSims *cough*
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alia
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EA games using CC in game now?
« Reply #28 on: 2007 September 13, 08:56:03 »
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Quote from: "neriana"

Yes they can. It's easy with Theo's color binning tool. It takes about 3 seconds longer than it takes to load SimPE. There's no excuse for creators not to do it. And yet those who ask for money never seem to.


Yes, and the saddest part is that Theo's colour binning tool does not work form me. Either SimPe crashes, or it will not bin the hairs correctly. I am stumped. Sad It has got to be my computer, since I follow the tutorial religiously and I know that Theo's tool works for other people.

So, I know there is a way to bin hair correctly, but I cannot do it!
Drives me insane.
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SunSun a.k.a. Shannis

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Quinctia
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EA games using CC in game now?
« Reply #29 on: 2007 September 13, 09:02:46 »
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Quote from: "alia"
Yes, and the saddest part is that Theo's colour binning tool does not work form me. Either SimPe crashes, or it will not bin the hairs correctly. I am stumped. Sad It has got to be my computer, since I follow the tutorial religiously and I know that Theo's tool works for other people.

So, I know there is a way to bin hair correctly, but I cannot do it!
Drives me insane.

I was having a crashing issue with the plugin (which confused the hell out of me, because I've used it for ages), and redownloading it seemed to do the trick.

You can bin hair manually in SimPE, too, and it doesn't take all that long...however it's a bit tedious if you're anal like me and rename all the textures in the package to reflect the bin color.
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