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Look at what I made and om nom nom it! (Post your creations pt. 2)
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Topic: Look at what I made and om nom nom it! (Post your creations pt. 2) (Read 1024736 times)
crunk
ARR!
Posts: 273
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #960 on:
2008 October 23, 00:52:38 »
Single set, please. It makes downloading and organizing much simpler. Also, I like to mix and match details where I can, and so I'd probably use all that you described on my bigger houses.
Ruby, that house looks great!
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Pottymouth
Paden
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Posts: 4822
Great Cat of no mercy.
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #961 on:
2008 October 23, 03:45:07 »
Count me in as vote five or six!
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The tea is not fit to drink; it's been stewed and is old.
HugeLunatic
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Posts: 339
Questions...Comments...Emotional Outbursts?
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #962 on:
2008 October 23, 03:47:48 »
I will take vote 7-10 for single set please.
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Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
- Albert Einstein
Holy Simoly Extras
mustluvcatz
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Posts: 453
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #963 on:
2008 October 23, 04:19:39 »
I likes the winders, too! All in one set please?
Whilst I'm here: Simylicious at MTS2 uploaded a lot, Bella Donna Circle. It's a neighborhood. I don't know if it works the way it's meant to as I didn't download it. The idea of a neighborhood-type lot appeals to me, so I want to do one.
I don't have any pics, as I'm working this out in my head (lot less aggravating for me than building and demolishing just to start over again) but can anyone tell me if these ideas will work?
1) 4 houses, 2 set farther back- a usable garage and fenced in yard for each. (No foundations anywhere!)
2) To simulate a road- invisible driveways and extensions for the 2 houses that are farther back- with road tiles up until the last extension. That one would be a different tile to make a distinction between "road" and "driveway"...also it would match the house.
3) The way I've got this figured out so far,a) there will be a space of 4 tiles or so between those 2 roads/driveways. I like the idea of making that space a median with trees and plants in it. Will that work? b) If that will work, can I use any of the edging around the median?
4) Any area that's outside of the houses, garages and yards would be community area, right? So, that would mean that "Little Sally" could go across the "street" and visit "Little Tammy"? Or would the driveways be in the way and uncrossable?
I think that's it. I already know from playing around with apartments that I can use a garage- funny thing about that is Maxis garage doors prevent the lot zoning change...probably because they can be walked out of. If you use Dolphin's Anti-pedestrian garage door, the lot zone change works.
Oops. One more thing. Does anyone know where there are some good leafy terrain paints that won't make the game lag? The cabin lot is waiting for one. The one I used makes it lag- badly.
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SoggyFox
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Posts: 2263
Reyn
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #964 on:
2008 October 23, 10:19:36 »
The only real problem with doing a neighborhood lot like that is that you'd really need to do a full 5x6 lot and be very precise with your architecture - keep thinking about trying to manage that.
And I think if you use the -new- garage doors, they do work.
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"Try diplomacy, you can always invade them later." Pescado
www.thestormradio.com
UartigePigebarn
Landlubber
Posts: 18
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #965 on:
2008 October 23, 12:30:00 »
dragonarts, the windows look brilliant! I much prefer single sets. It's easier to download, organise and if the files are clearly labelled you can always toss the items you don't want.
I figured it'd be okay for me to post pics of a sim I made and who I'm considering uploading, but I'm not sure if he would have any appeal to anyone outside of GoS, so opinions please?
Apologies for the large pics, PhotoBucket is uncooperative.
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Shh! Be quiet, you might piss somebody off!
crunk
ARR!
Posts: 273
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #966 on:
2008 October 23, 12:52:14 »
I like his nose, and the freckles. He isn't too emo, and he has a decent face. The only thing I'd do is maybe make his jaw a little wider, but feel free to ignore that
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UartigePigebarn
Landlubber
Posts: 18
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #967 on:
2008 October 23, 12:56:59 »
Thanks crunk! His jaw isn't as narrow as the pictures make it look, I'll try and see if I can get a straight-on picture next time I load my game. And his being emo is probably due to the hair and falling on his arse after trying out the rollercoaster.
Or maybe I've just been at GoS for too long to notice anymore.
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Shh! Be quiet, you might piss somebody off!
SoggyFox
ARR!
Posts: 2263
Reyn
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #968 on:
2008 October 23, 14:47:43 »
He's cute!
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"Try diplomacy, you can always invade them later." Pescado
www.thestormradio.com
calalily
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Posts: 4950
Belili, wife of Ningishzida - or Kali for short
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #969 on:
2008 October 23, 14:52:21 »
I'd download him just for that nose.
That nose is unusual - and I'm samey samey with my face sculpts.
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Calalilysims
To Hotel - never a problem - and I knew it would be a valid thing.
My love to you too - come find me one day.
mustluvcatz
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Posts: 453
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #970 on:
2008 October 23, 15:22:22 »
Thanks, SoggyFox.
I already figured that I'd have to use the biggest lot. The garage doors? Never thought of using the new ones- I don't really like the way they look, but it does make sense seeing that they came with AL. (Silly me!) Since the one I've used works, I think I'll stick with that one. Well, off to try out this idea!
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elpemmy
Landlubber
Posts: 49
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #971 on:
2008 October 23, 16:41:24 »
Ohhh, he's gorgeous. I want him!
Super pretty, doesn't look emo to me (then again, I'm attempting becoming emo *cough* so, how should I know?)
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SoggyFox
ARR!
Posts: 2263
Reyn
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
«
Reply #972 on:
2008 October 23, 17:42:05 »
Quote from: elpemmy on 2008 October 23, 16:41:24
Ohhh, he's gorgeous. I want him!
Super pretty, doesn't look emo to me (then again, I'm attempting becoming emo *cough* so, how should I know?)
Strive for being a goth instead - much better music
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"Try diplomacy, you can always invade them later." Pescado
www.thestormradio.com
Anouk
ARR!
Posts: 1782
Inactive
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
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Reply #973 on:
2008 October 23, 17:59:08 »
Om nom nom sim!
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Inactive
alia
ARR!
Posts: 1384
Ms. Smartypants
Re: Look at what I made and om nom nom it! (Post your creations pt. 2)
«
Reply #974 on:
2008 October 23, 18:38:22 »
Quote from: SoggyFox on 2008 October 23, 17:42:05
Quote from: elpemmy on 2008 October 23, 16:41:24
Ohhh, he's gorgeous. I want him!
Super pretty, doesn't look emo to me (then again, I'm attempting becoming emo *cough* so, how should I know?)
Strive for being a goth instead - much better music
Yep. Goth music is much better. And emos are whiny kids, whereas goths are just whiny.
Before anyone attacks me for bashing goths:
Been there, done that, and as a result, 95 % of my clothes are still black.
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Last Edit: 2008 October 23, 18:56:30 by alia
»
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SunSun a.k.a. Shannis
I aten't dead yet.
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