PMBD PMBD
Welcome, Guest. Please login or register.
2024 April 30, 05:32:12

Login with username, password and session length
Search:     Advanced search
138712 Posts in 1637 Topics by 5282 Members
Latest Member: AlexanderPistoletov
* Home Help Search Calendar Login Register
  Show Posts
Pages: 1 ... 27 28 [29]
421  The Pirate Ship / ARR! / Re: More Smutty Than You: TSR's Hall of Shame on: 2009 March 26, 02:16:16
My parents were trying to get my little brother to learn multiplication. He didn't want to, it was too hard for him. When my mom asked his teacher about it (5th grade teacher I think it was) she said its not his fault. All the time they get is a month in 2nd grade, and then a week in each of the following years until 6th.

Wait, what?  There are children in the 5th grade who can't multiply???  How the hell did they get that far without flunking every math class after 2nd grade?  Why was this permitted?  If they can't multiply, how can they hope to divide?

Does anyone remember how long they were taught multiplication?
There's only three, maybe four concepts to be taught here, right?

1) single digit multiplication tables (just memorization)
2) the theory behind multiplication, N * M means you take N copies of M and add them together (or vice versa, its commutative)
3) multiple digit multiplication
..a) mutiply stuff by one digit at a time, add zeros as needed, total the subresults
..b) and carry stuff

Ok, I should throw the base 10 number system in there too, they need to know powers of 10 to understand multiple digit numbers.

Maybe you can't do all that in a month, but I'm sure you could do parts 1 and 2 at least.
I learned parts 1 and 2 in 2nd grade, then part 3 in 3rd grade, and that's while I was also in ESL.
I don't understand how schools could be failing to teach something so relatively basic.
Are they teaching multiplication in some stupid new way now?
422  The Pirate Ship / ARR! / Re: TSR Sharing your infomation! on: 2009 March 26, 00:19:17
Remember what some of you said earlier?  That Dot's "guide" is meant for TSR users, the ones on the fence, not for pirates or free site users and certainly not for CC creators?  I don't think she believes a word of what she wrote, and I don't think she tried all that hard to write something sensical.  I think it's supposed to be like StarTrek techno-babble.  "We'll use a recursive algorithm to detect the fake trilithium, Cap'n!"  To someone who never works with images, doesn't take screen caps, only uses one browser, and hasn't really been following all the controversy all that closely, it might be convincing enough.
423  The Pirate Ship / ARR! / Re: Ea makes statement March 2 making paysites ok? on: 2009 March 20, 20:47:24
Both the G4 and PennyArcade ideas are good, but has anyone volunteered to spearhead the effort?  We can all individually write to G4 and PenyArcade, I plan to, but I'm not sure how much that will accomplish.  Is anyone here a journalist or public relations person?  Does someone have experience putting together a press kit?  I don't.

BlueSoup, I hope you can uncover some incriminating evidence of hacking your petition.  It had 600 or so signatures before it got hacked, right?  To me, that's a lot, but I didn't think 600 would matter to anyone corporate.  Apparently it bothered them enough to hack.  Does that mean our voices matter, even in small numbers, or does it just mean TSR is ultra paranoid and extremely petty?
424  The Pirate Ship / ARR! / Re: Look at what I made and om nom nom it! (Post your creations pt. 2) on: 2009 March 18, 08:34:21
Quote from: oolongteadrinker
I've been making eyes lately. Actually not making eyes. Just tweaking eyes that others have made. I don't like black areas showing when my sims open their eyes wide or look in any direction that isn't directly in front of them. Also, many of the scleras look too bright to me so I dial them down a bit or add some blue to it. Lots of people do that already, but I make mine a tad darker
How the heck do you get rid of the black, but keep the eyes from looking flat?  You want enough difference in sclera shading to give a 3D shape, but can't have the dark part too dark or it looks wierd when sims look sideways.  I've been struggling with this off and on for a while.  Currently, the sclera I use have somewhat pinking or brownish areas instead of black.  The entire white of the eye is not really white but varies from pinkish/brown to eggshell.  Do you get a better 3D eye effect if the change from light eggshell to darker pink is gradual or if it is more abrupt?  Asked about this issue several times at MTS2, but not a lot of interest in this there, I think.
425  The Pirate Ship / ARR! / Re: More Smutty Than You: TSR's Hall of Shame on: 2009 March 15, 03:53:03
On a related note, how many folks know about wet houses?  They're hostels for homeless alcoholics and drug addicts.  They permit drinking and drug use in the facility.  They offer treatment for addiction, medical care, food, a safe place to sleep, and not least importantly, toilets, so the residents don't piss in the street.  I've lived in the States over 20 years, never even heard of wet houses until recently, and that was only because they were mentioned in a webcomic.  Not mentioned in school, not in the press, not by the healthcare industry, as far as I can tell.  I'm not sure if we even have them in this country.  For anyone else who may not know what a wet house is, here's a BBC documentary.  Seems like a humane and reasonable idea to me but one that would make some people scream "you're condoning drunkenness and drug abuse".  There's no way people would allow a wet house where I live. 

My town has a law forbidding the sale of alcohol in stores and restaurants on Sunday.  Because a glass of wine with dinner is bad, and so is more local restaurant business.  College kids driving to some other town for their beer and then driving back drunk, that's good, apparently.  We had a petition here to put this to a vote, but didn't get enough signatures to hold a referendum.  We have local government elections soon, I hope the issue comes up again.  I hope the police weigh in.
426  The Pirate Ship / ARR! / Re: Free Content Pwns Paysite Crap on: 2009 March 14, 06:36:55
The mods are manually reattaching some files, ones donated by downloaders.  Creators can replace their own files without the need for mods to do it manually.  Delphy got the server back online and made a list of all the files that got toasted by hardware failure, so we all know exactly what needs to be reuploaded.  If enough creators replace their own stuff in the next few days, the damage shouldn't be that bad.
427  The Pirate Ship / ARR! / Re: Look at what I made and om nom nom it! (Post your creations pt. 2) on: 2009 March 10, 22:14:48
I figure it's a good starting place for those who have never painted/digitally painted anything.  They get a new texture that's pretty usable.

Also, I'm just now getting the hang of doing new alpha work on hairs, myself, so it's a bit early in my experience to write a tutorial on that.  XD
Quinctia, have you put this tutorial up on MTS2 yet?  I didn't see it.  We have Kelly Johnson's handpainting hair tutorial, but I would like to have yours as well.  I figure you or I could add it to the wiki later, next to Kelly's.  I need a tutorial like this because I am not an artist and I'm a total hair painting noob.
428  The Pirate Ship / ARR! / Re: New Paysite: Architecture Sims on: 2009 March 10, 01:29:40
If a stickied "new paysites" thread is added, should a link to said thread be in the FAQ?

edit: ... with a note that says "check which sites are already in the booty and the new sites thread before posting"?  I know the site nixy linked to wasn't, the note would be for other folks who might want to add sites to the list.
429  The Pirate Ship / ARR! / Re: Look at what I made and om nom nom it! (Post your creations pt. 2) on: 2009 March 09, 05:14:36
SoggyFox, I'm not seeing any stretching.  You probably imagined it, as you suspect.  Like the green leafy pattern for my plantsim household.
Pages: 1 ... 27 28 [29]
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.072 seconds with 18 queries.