I vaguely remember people talking about how it might be impossible to import meshes into Sims 2, until Quaxi et al figured out how to do it. That took a while. However, even the Bodyshop that shipped before Sims 2 was more robust than what EA's promising with Sims 3. This makes sense, because doing anything more than applying textures to existing objects on consoles -- the 360, PS3, and especially the Wii -- would probably be quite difficult. Sims 3 looks like a port of a console game, not a PC game.
I also agree that the Sims 3 seems like a port of a console game, I think that's what made me start on this quest for Sims 3 CC answers
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Do you happen to know if Quaxi got help from Maxis with SimPE or if that is an urban legend? I wonder because I doubt EA's going to be as forthcoming with information sharing this time around and the only answer I can find at the big forums is "don't worry, the hackers will create something to make cc possible". I just wonder who these mystery hackers are and if they know they've been tapped to save the Sims 3 from complete phail. Like I said before, I wasn't around for the Sims - Sims 2 change, so I don't know if this is a normal attitude from the community and I shouldn't worry or if I should just forget about the Sims 3 altogether.