PMBD

The Pirate Ship => ARR! => Topic started by: karu on 2010 March 25, 17:03:35



Title: rebecah from MTS2 now at TSR
Post by: karu on 2010 March 25, 17:03:35
All I can say is,  I am sooooo disappointed.   :(

http://www.thesimsresource.com/members/rebecah

http://www.modthesims.info/member.php?u=829012


Title: Re: rebecah from MTS2 now at TSR
Post by: Dr House on 2010 March 25, 18:29:22
I saw it a month ago and couldn't believe my eyes :( Sheesh. I used to love her stuff and followed her all around the net at the quite numerous sites she joined and that just to grab all her stuff. Wasted my time. *burns Rebecah's stuff*
So much talent gone to the dark side, shitty turnover.


Title: Re: rebecah from MTS2 now at TSR
Post by: keirra on 2010 March 26, 03:41:13
Very disappointing.


Title: Re: rebecah from MTS2 now at TSR
Post by: Shan-Chan on 2010 March 26, 10:01:22
It's upsetting. Her objects were awesome. Let's just hope she doesn't become a FA


Title: Re: rebecah from MTS2 now at TSR
Post by: ShanOw on 2010 March 26, 10:25:49
I don't think she will, sharing for free has always been the thing that motivated her (at least on other sites), She has popped in here a few times and I remember she also donated to keep SimSafe2 going about a year back - I just think she wants as many people to see her stuff as possible.

ShanOw keeps his fingers crossed.


Title: Re: rebecah from MTS2 now at TSR
Post by: ShanOw on 2010 March 26, 11:00:47
I am not justifying Rebecah's choice, I am merely providing an explanation as to why she may have done it.

Quote
What part of this earth are you living in anyway? Unless you not even of this earth?
I am not from Earth, I am death - meaning I am somewhere in between. I also have a suitcase, but that's just to store mah Krispy Kreme donuts. :P


~~~~~~~~~~~
Btw - death to double posting!


Title: Re: rebecah from MTS2 now at TSR
Post by: Michelle on 2010 March 26, 11:09:09
TSR sucks because their items pay. But let's not victimized their artists.

I never like rebecah's stuff even when she's on MTS.

hypocrite!



Title: Re: rebecah from MTS2 now at TSR
Post by: Drkn on 2010 March 26, 17:13:57
She is a Selected Artist and everything is marked as free.

What seems to be the problem officer? that somehow its bad for TSR servers to have things people can download without having a subscription?

Fresh Prince also uploads to TSR besides his own site and MTS ... more places to host the files the better as long no fee is involved.

Besides this is PaySitesMustBeDestroyed and not TheSimsResourceMustBeDestroyed.


Title: Re: rebecah from MTS2 now at TSR
Post by: eefje on 2010 March 26, 18:18:20
I think you may have a slight flaw in your reasoning there Drkn. Since tsr is a paysite, and this is paysitesmustbedestroyed, it also means tsrmustbedestroyed. It's sort of an if a equals b and b equals c, a equals c situation.

That being said, I feel really sad about seeing rebecah at tsr, I've always loved her creations.


Title: Re: rebecah from MTS2 now at TSR
Post by: kenmtl on 2010 March 26, 19:44:46
OFFS. When is 2,239,057 downloads & 75,822 thanks, not enough? It's not like people haven't noticed her. I'm sure she's lovely but come on, she breaks her own TOU just because she wants a title, a bouquet and moar adulation. Geesh, get a life.

(http://pic100.picturetrail.com/VOL646/2837408/18898310/319828975.jpg)

I assume this will be changing.
Quote
You may use my creations freely. The only request I have is that you do not claim them as your own and PLEASE do not post on pay sites.



Title: Re: rebecah from MTS2 now at TSR
Post by: Drkn on 2010 March 26, 23:31:37
I think you may have a slight flaw in your reasoning there Drkn. Since tsr is a paysite, and this is paysitesmustbedestroyed, it also means tsrmustbedestroyed. It's sort of an if a equals b and b equals c, a equals c situation.

My reasoning is being against the paysite model is different that being against the site themselves.

However it seems some people use the paysite excuse to direct attacks towards people and sites, as if someone work automatic became "bad" the moment its because pay content or someone work automatic becomes "good" the moment it became free.

I know TSR is a acceptable target for two reasons, the first one is all the stuff they been pulling off all these years and the second is because they are still around after all these years and are still notable, unlike older sites that either died out or are a shadow of their former self (8th Deadly Sims, WDS, SimFreaks).

I dont like TSR not because just because its a paysite but because all the crap they been pulling all these years but at least I am not going to given then a excuse of calling us "extremists" that are interested on the destruction of sites.

Quote
That being said, I feel really sad about seeing rebecah at tsr, I've always loved her creations.

Look IF she was a featured artist and pulled everything from MTS then I would understand part of the rage but she is not, she is a Selected Artist and marked everything free to download ... other people also do that and there is nothing wrong, its still free and if it makes you feel better its content when downloaded do not really generate TSR revenue, only costs.


Title: Re: rebecah from MTS2 now at TSR
Post by: kenmtl on 2010 March 27, 12:39:02
My reasoning is being against the paysite model is different that being against the site themselves.

Fair enough. However that makes no sense. If you follow a model then you become that model. You either are or you aren't, it's that simple. If you upload to a paysite then you are showing that you support the idea of paysites. The medium is the message.

Quote
However it seems some people use the paysite excuse to direct attacks towards people and sites, as if someone work automatic became "bad" the moment its because pay content or someone work automatic becomes "good" the moment it became free.

We're not in the business of pointing out the flaws of creators on free sites. That in itself does imply that we think they are all good.

Quote
I know TSR is a acceptable target for two reasons, the first one is all the stuff they been pulling off all these years and the second is because they are still around after all these years and are still notable, unlike older sites that either died out or are a shadow of their former self (8th Deadly Sims, WDS, SimFreaks).

TSR is an acceptable target because they are a paysite. End of story. Everything else is extra.

Quote
I dont like TSR not because just because its a paysite but because all the crap they been pulling all these years but at least I am not going to given then a excuse of calling us "extremists" that are interested on the destruction of sites.

We are against paysites as an idea, a model and an actuality.

Quote
Look IF she was a featured artist and pulled everything from MTS then I would understand part of the rage but she is not, she is a Selected Artist and marked everything free to download ... other people also do that and there is nothing wrong, its still free and if it makes you feel better its content when downloaded do not really generate TSR revenue, only costs.

There is no rage here. Simply disappointment that a former free site supporter has now become a paysite supporter.


Title: Re: rebecah from MTS2 now at TSR
Post by: Paleoanth on 2010 March 27, 12:47:02

My reasoning is being against the paysite model is different that being against the site themselves.

The name of the site is not the paysite model must be destroyed.  It isn't just the model, although that may be how it started.  Paysites have damaged and divided this community, among other things like sharing information between each other.  Since TSR is the biggest offender, they get the most of the targeted posts.  

I know TSR is a acceptable target for two reasons, the first one is all the stuff they been pulling off all these years and the second is because they are still around after all these years and are still notable, unlike older sites that either died out or are a shadow of their former self (8th Deadly Sims, WDS, SimFreaks).

I dont like TSR not because just because its a paysite but because all the crap they been pulling all these years but at least I am not going to given then a excuse of calling us "extremists" that are interested on the destruction of sites.


Since what TSR has done to individuals has become well known, anyone who stays there or, even worse, goes there now is iimplicitly showing approval for their behavior whether their stuff is free or not.  They are supporting them and their actions by keeping the site alive and drawing in people.  This is unacceptable.  I find anyone, and I do mean anyone, who uploads to TSR these days without morality and their actions abhorrent.  After all that is happened, I have no idea how anyone could justify uploading there unless they are hoping for a FA spot and the money.  Publicity and a growing fan base is not enough justification for the support they are showing a site that has done the things that TSR has done.






Title: Re: rebecah from MTS2 now at TSR
Post by: Fran on 2010 March 30, 13:48:53
Color me disappointed and saddened that she has joined the ranks of former free creators joining the dark side.

What, universal applause and respect wasn't enough for you? You wanted money for your creations? Are you so egotistical that you think people who go on TSR have taste or talent? Is that why other sites have better downloads?

If she wanted money, being a free creator there isn't the way to go. I think she wasn't happy being unknown to the denizens who frequent TSR, and wanted moar love and kisses.

Or maybe she just got tired of submitting her creations for approval at MTS2 and feared she was losing her status. Her stuff is ok, but not stunning. At her best, she was middling passable. I've found that her older animated stuff (bikes, and things like that) are a bit on the rough, wonky side. Too bad she never did get the hang of that.



Title: Re: rebecah from MTS2 now at TSR
Post by: Dr House on 2010 March 30, 14:22:27
When I said I liked her stuff, I wasn't in fact talking about the quality of her stuff. What was important about her items wasn't their appearance. What is really annoying is that she was one of the rare modders still around the community. Not sure if we call then like that but anyway modders are creators that are focused on creating items with modified usage (hence "modders"). Just like her toddlers bike and such, these items are unique and have unique features/gameplay. Other modders stopped working for the sims long time ago, like retired Atavera and Katy_76 which exploded her site herself (lol that was a massive explosion). Atavera for example made elevators before EA, toddlers planes and cars moving toys, usable lightsabers etc. Kathy_76 was more focused on day-to-day life with neat appliances (btw it was her heaters that EA used in AL) and OFB stands, etc. There was also Simswardrobe that did a lot of stuff like robots items, usable weapons and OFB neat usable tools; he retired too. Inge (in the neighbour topic ^^) and Echo also both retired from creation. See, now there's hardly anyone left to do odd and creative stuff with unique gameplay. So bummer :(

I love this kind of stuff as each one was a huge step forward in CC creations and always lead to other new discoveries. Sims 2 never had as much creative CC stuff as sims 1 had (IIRC ballet, skiing, karate, all kind of breeding pets, etc all made by modders, not EA's) because the community was already fighting like hellish cats and no informations was shared. Now that rebecah went to T$R I'm afraid she'll just join the wagon of prolific "creators" only making gazillions of chairs and tables. See, you have to create a lot of stuff to have a good payout it's easier to endlessly clones basic dull furniture.


Title: Re: rebecah from MTS2 now at TSR
Post by: Fran on 2010 March 30, 17:42:57
True enough-and probably all the modders that left did so because perhaps they felt that they had reached their technical skill limit. But others on the adult sites did go past a bit more..to the joy of those who enjoy such antics.

It's too bad EA locked up (from what I've heard) the animation stuff in Sims 3-that's probably why the modders aren't doing more creative stuff for Sims 3, and possibly why so many players are constantly bitching about it.

It's sheer laziness on EA's part to do that. They just don't want to bother to please anyone, except their shareholders.

Nothing wrong with furniture-it just doesn't add to the gameplay, what little there is of it. Eventually players will demand more of EA's developers and make them actually create a good working animation set.

That day might come, or it might not. But furniture and pretty dresses only cover up so much of the flaws in the game.

To each their own. If Rebekah finds fulfillment remaking the same stuff over and over again, let her.


Title: Re: rebecah from MTS2 now at TSR
Post by: Paden on 2010 March 30, 19:41:10
Thing is, her stuff isn't pay, at least not yet it isn't. Still, going over to the enemy is a bad way to get moar recognition and adulation. There are plenty of us out here where the mods and such are free, and I will say that the creativity and imagination shown by the people that I work with has a much higher quality shown on any paysite so far. While all I can do is recolour (as of yet), I never tire of working with certain meshes and seeing what I can put on them. (Looks in the direction of Sailfindragon, MLC, dstar, Adele and Paleoanth, among others.) When you have such good stuff to start with, why would you recolour junk like the slop they churn out at TSR?? It doesn't make sense to me, it just doesn't.


Title: Re: rebecah from MTS2 now at TSR
Post by: Echo on 2010 March 31, 06:08:30
Sims 2 never had as much creative CC stuff as sims 1 had (IIRC ballet, skiing, karate, all kind of breeding pets, etc all made by modders, not EA's) because the community was already fighting like hellish cats and no informations was shared.

I've heard that sorts of thing from a few different sources now, and it confuses me a bit. Certainly you are right, there was already in-fighting by the time TS2 started, but as far as I know no TS2 modders have ever deliberately withheld information. In fact, most of the people who discovered new techniques were free creators who were more than happy to share the 'how to' when asked - Numenor, RGiles, Inge, Pescado, Delphy, Miche, Atavera, Wes, Twojeffs, Squinge, JWoods... And I know I've forgotten a whole lot of people. You just need to look in the Modding Discussion or Object Modding fora at MTS to see just how much information is out there and available to anyone who wants it. You just have to do a bit of wading through to get to the gems. :)

I think the only reason there are fewer advanced mods for TS2 than for TS1 is that getting something exciting to happen in a TS2 object was a whole lot harder. TS1 objects were flat images, and animating them was a matter of switching between flat images, like making an animated gif. For most non-technical modders, simply learning to mesh/texture an object for TS2 was pushing the boundaries of their understanding. It's little wonder that most TS2 BHAV modders and the like were capable mainstream computer programmers as well.

All that aside, if anyone has made it through the standard TS2 modding tutorials and wants to know any existing mod was done (and how to use that technique in their own project), they just need to ask the question on MTS. There are still several TS2 modders answering questions, and while I'm not actively creating any more I'm definitely still teaching. There will be no information hoarding if it can be helped! :)

True enough-and probably all the modders that left did so because perhaps they felt that they had reached their technical skill limit. [...]
It's too bad EA locked up (from what I've heard) the animation stuff in Sims 3-that's probably why the modders aren't doing more creative stuff for Sims 3, and possibly why so many players are constantly bitching about it.
Actually, most modders left because they either got bored, or the game had reached its limit, not because the modders reached their limit. There weren't many unsolved mysteries left in TS2 by the time TS3 came out. Most of it was decoded and understood, it's just that the amount of work required to take advantage of those discoveries was just too huge.

Also, EA hasn't really locked down animation any more than they did with TS2. In fact, they're using formats much closer to industry standards now (Granny3D), when in the past they used an invented format which had to be decoded painstakingly by (Wes_h's) hand over a very long time.


Title: Re: rebecah from MTS2 now at TSR
Post by: Moune on 2010 March 31, 10:46:18
Sims 2 never had as much creative CC stuff as sims 1 had (IIRC ballet, skiing, karate, all kind of breeding pets, etc all made by modders, not EA's) because the community was already fighting like hellish cats and no informations was shared.

I've heard that sorts of thing from a few different sources now, and it confuses me a bit. [snip]

Yeah, I remember it the other way around, too. I didn't create anything for Sims 1, but it wasn't either something you just got into like that. There was no MTS where you could just go and pick up any tutorial you might need and get all the help you can imagine if your first recolor didn't want to work out properly. Starting out help for the Sims 1 were more given on a person-to-person basis, and there were creators around who weren't all that happy to share their knowledge. It was a time where creators and site owners were oftentimes put on piedestals and admired like demi-gods. Hence also why some of them got away with charging ludicrous amounts for their shitty creations.

I definitely prefer the openness and sharing mentality that surrounds creating for Sims 2.


Title: Re: rebecah from MTS2 now at TSR
Post by: Dr House on 2010 March 31, 12:39:13
Meh, I was only thinking of an old post by Pescado. *searches for very old historical facts*
http://phorum.mustnotbenamed.com/index.php/topic,1595.msg72278.html#msg72278

Quote from: Anouk
The stigma is only there because of creators going apepoop over someone using their stuff. Now if you avoid these suckers and ask another one of those other creators that DOES allow it, where is the problem?
The stigma is that it contaminates the entire community when this attitude becomes the GENERAL perception rather than the diva-esque rantings of a few nutjobs that people simply ignore. Because the crazed ramblings of these people are tolerated and even accepted, the entire community is affected: Even those who don't subscribe to this feel the chilling effects of "never post anything derived from someone else's work". Trust me. It's there.

Quote from: Anouk
Why is it such a problem... Sims 2 is about to die, we have probably gotten all the stuff we want out of it... now if this were a totally new game,  I would agree with you much more. But right now the result of forcing people into stuff they really don't want doesn't have any benefit.
Well, I figure we still have another year, but look at the results: When Sims 1 was at this point, we had animations. In Sims 2? Nada. Animations remain an obscure thing utterly unheard of, and this is largely because at this point, no one is willing to share or derive. As for Sims 2 "dying", don't fool yourself: Even Sim 1 is still apparently alive, and you're delusional if you think the attitudes that pervade TS2 weren't carried over from TS1. How do you think paysites got off to a running start even before we *HAD* modding?

Quote from: Anouk
Well in all honesty: the stuff really isn't untouchable at all. You can grab it and edit it any day. But people do not want to disrespect or harm a stranger, even if the butthurt is in their minds only and they are being completely unreasonable.
That is exactly the point: Because very few people are assholes who are willing to cause some butthurt to get results, the chilling effect of this is felt through ALL works in the community: There is the perception that you cannot take someone else's work and try to build on it. Even if this is totally unfounded, and even openly permitted by the creator, the moment you post something like that, people who don't KNOW this will attack like a swarm of screeching banshees. It takes my kind of firm stomach to hold out against that. Most people don't have this, so they just cave, and the work never get posted. The techniques pioneered are thus never refined, and the same thing thus has to be reinvented over and over because no one is willing to share derivative works.
Well Oops me, It started with Sims 1 in fact but only got worse with the beginning of Sims 2. It later faded a lot as now open TOS are more and more common, so hurray! :P


Title: Re: rebecah from MTS2 now at TSR
Post by: Moune on 2010 March 31, 13:52:30
I've got to say that I'm firmly with Pes on this one - especially the last paragraph in that quote. When I first started out creating for Sims 2 I was shit scared to even just open up another creator's mesh or recolor to see how they had done things. How ridiculous is that?  ::)


Title: Re: rebecah from MTS2 now at TSR
Post by: SoggyFox on 2010 April 04, 14:20:14
Late to the party, been sort of taking a sims break, and still haven't reinstalled anything yet.  But actualy near the end of sims 1, there was some basic tutorials for Transmog and there was another tool as well, though can't think of it now for anything.

Problem is, sims 1 didn't start with pay anything.  People made stuff and they shared it - then bandwidth issues started up, and a lot of popular sites went pay, not just sims but other things, like kiss dolls and the like.

Thing is, none of these sites stopped charging, even once bandwidth became a lot cheaper....which is where it starts to stink.


Title: Re: rebecah from MTS2 now at TSR
Post by: Sigmund on 2010 April 06, 19:52:41
Problem is, sims 1 didn't start with pay anything.  People made stuff and they shared it - then bandwidth issues started up, and a lot of popular sites went pay, not just sims but other things, like kiss dolls and the like.

As someone who's been playing ever since TS1 days (I may be dating myself slightly here), I can still remember the initial shock I felt at the emergence of paysites. I was astounded-- after all, I had already paid for the game and the EPs. Up until that point, the majority of the community was free, and it was pretty much a given that only the massively huge sites had "donation" items. Unfortunately, by TS2 and TS3 days, it's become much more widespread, which is ironic since many of the sites are fairly small and, as SoggyFox points out, bandwidth has actually gotten cheaper.


Title: Re: rebecah from MTS2 now at TSR
Post by: redisenchanted on 2010 April 08, 12:51:01
Popping back in (computer issues, too busy, blah, blah, blah) just to say how disappointed I am in Rebecah. I stood up for her on many occasions, I loved that she was always trying new things. It really sucks.

I bet there's a thread somewhere about it too, but Fresh Prince has also joined the dark side.


Title: Re: rebecah from MTS2 now at TSR
Post by: mustluvcatz on 2010 April 08, 14:46:49
Yeah, there is a thread about FP at Black Pearl Sims. He posted in it saying that it was an April Fool's joke. (I didn't go to his site to check anything out however.)


Title: Re: rebecah from MTS2 now at TSR
Post by: Moune on 2010 April 08, 17:33:43
The April Fool's joke was only about closing his site. He still has five Sims 3 cars at TSR. They might be free at the moment, but I'm still really not impressed with him uploading there.  >:(


Title: Re: rebecah from MTS2 now at TSR
Post by: Fran on 2010 April 21, 17:01:48
When you go to FP's site, you can still get free cars. Even though he's probably got a "donate to the cause" button somewhere on that site, it's not required.
Guess he just wants a bigger audience, even though he's famous for his cars. I mean, he made most of the meshes for the cars one sees-and if he didn't, Vovillia helped a lot, as well.