Snarky I will test your meshes this weekend for the 3 day holiday and let you know.
Why thank you, badcyn -
I started from scratch though, so I guess there's no need.
Only the turquoise color is showing up in my game Snarky, and no metal recolors...just the bed with all my maxis & custom bedding. I still love it though & will just wait patiently for a possible fix. In the meantime, I will just decorate around the turquoise headboard
Turquoise does rock.
Snarky, I took a look at your bed, and you have the metal part as recolorable but it shouldn't be a separate recolorable subset than the diamond part. So if you take out the metal frame from your GMND tsDesignModeEnabled it *should* give the normal recolorability for the bedding and the frame.
I can't say for sure since the mesh keeps crashing my game (base+uni).
LIES! -
Seriously though, thanks for taking time to look at the file, HL. I followed your advise and the same thing happened to me - the game crashed on loading. Then, after I recompressed the file, it loaded fine. Which is still troubling, so I just started over following the formula for the previous beds. Unfortunately, the bed did lose its reflectivity, but it also gained more headboard options. Not a complete loss, I guess.
Fixed link - SeatrisSquared v2Without the reflectivity the metal appears darker than the rest of the set, so I included a recolor which roughly approximates the lighter shades of the tables and seating. Since this is a new mesh with it's own GUIDs you can just delete the old version. Tested the files in my game and they are working, but let me know if there are any more problems.
Very cool recolors, Miss Pooki.