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Latest Member: AlexanderPistoletov
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676  The Pirate Ship / ARR! / Game, 'Translate the EULA' on: 2006 November 20, 19:10:36
I don't understand this thread.
677  The Pirate Ship / ARR! / Game, 'Translate the EULA' on: 2006 November 20, 16:53:50
Nah, it translates to "Share pay content exactly how you like, it's not theirs to sell anyway"
678  The Pirate Ship / ARR! / Why is J.M. Pescado so mean & cranky? on: 2006 November 20, 16:52:20
Quote from: "Pescado"
Is "afterglow" some kind of euphemistic term for nuclear fallout?


LOL!!! In your case, yes, going by what you've told us about your various bodily fluids Cheesy
679  The Pirate Ship / ARR! / Why is J.M. Pescado so mean & cranky? on: 2006 November 20, 09:24:51
Being mean and cranky is just Pescado's own way of enjoying an afterglow.   Some people have a cigarette, but that is less healthy.
680  The Pirate Ship / ARR! / Businesses in Britain charge VAT on: 2006 November 18, 16:14:43
In England, if you are selling to end-users, people who will be required to pay VAT, then you *must* put the VAT-inclusive price on show.  If you want to show both prices, the VAT-inclusive one must be the larger.   You may show the non-VAT price alone only if you are primarily marketing to business.
681  The Pirate Ship / ARR! / How much does bandwith cost and how much could they be using on: 2006 November 18, 09:03:16
And if you don't have site-making skills you don't need to pay someone to do it, just go to your c-panel (most cheap hosting places give you one) click on "fantastico" and set up a forum.   It's all automatically set up for you.  Attach your stuff to forum posts.
682  The Pirate Ship / ARR! / just random thoughts on: 2006 November 17, 20:12:53
Quote from: "liegenschonheit"
There are others who support the cause but refuse on moral grounds to touch the booty.


If they didn't want me to have it, then as far as I am concerned I don't want it.  It's tainted by their selfishness.  When and if they start giving it freely and with love, then it will be sweetened and ripe to consume.
683  The Pirate Ship / ARR! / just random thoughts on: 2006 November 17, 13:50:48
Another Blue?  Now I'm confused!
684  The Pirate Ship / ARR! / How much does bandwith cost and how much could they be using on: 2006 November 15, 15:42:48
I am very lucky with my provider that I seem to have the best of both worlds, but for the purposes of sharing free stuff for a game I wasn't overly concerned with quality and reliability like I would have been if it was the public face of my business that I was relying on for a living.   I keep a copy of my site on my hard disk so if I had to start again it would just be a case of trickling it all up by ftp over several hours.   That's one of the reasons why I am not entirely happy with the forum style for content it's much harder to ressurect after a move.
685  The Pirate Ship / ARR! / How much does bandwith cost and how much could they be using on: 2006 November 15, 13:57:45
I am in the UK and I wouldn't dream of having a UK-based web host!!!   Are there site owners who think they had to choose a server local to them?  No wonder it's costing.   US hosting services are many times cheaper than in the UK, and Malaysia might be cheaper, I haven't looked into it.  No wonder people are moaning about the costs if they think they're limited to one country to buy the service from.  :lol:
686  The Pirate Ship / ARR! / How much does bandwith cost and how much could they be using on: 2006 November 15, 13:01:22
Using normal html pages is less hungry than a database backend.  I am only using the forum model for my site at the moment becuase I am not expecting to be creating masses of stuff.   If I got really busy I would go back to webpages.

Whatever, I decide what I can afford to buy and don't put more stuff up onto it than I can afford.  The few houses I have made went straight up onto MTS2 cos they were big Smiley

Anyway Solander, you're a multi-creator site.  They do get expensive to run.   I can't spot if you're a paysite or not, I didn't see any paypal buttons, but in general another way of running a multi-creator site instead of asking for the users to pay, perhaps the creators could each pay their share like they would if it was their own site.
687  The Pirate Ship / ARR! / EA: All Your Mesh Are Belong To Us on: 2006 November 13, 19:20:46
You can write your name in STR# resources and the filename all you like but it won't show up when people are looking at your work in other people's lots and sims on the exchange, and rarely in the catalogue once they have downloaded it.  They'd have to open the download in SImPE to find out you made it.   That's where Trainz wins out, they thought of all that in the first place.
688  The Pirate Ship / ARR! / Interesting forum on: 2006 November 13, 17:38:38
...if you have triplets.
689  The Pirate Ship / ARR! / EA: All Your Mesh Are Belong To Us on: 2006 November 13, 17:27:35
EA should have implemented a proper way for each creator to have their name tagged against their creations in such a way it shows in the game and on the exchange as part of the whole download.  Most of us (apart from the money-grabbing ones) wouldn't mind at all our stuff being uploaded in that case.

There is stuff of mine on the exchange uploaded with people's lots that is actually attributed to *someone else* just because they uploaded it there first!
690  The Pirate Ship / ARR! / EA: All Your Mesh Are Belong To Us on: 2006 November 13, 14:55:28
Oh *that* nec.   There are too many people who shorten to "nec" in simming. Smiley
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